Full post can be found here: http://www.mmo-champion.com/threads/709 ... e-to-ICC10
Phase 1
Best way i find to do this is to have the OT tank ALL the adds, and the MT just tank LK, and with the raid, they form a triangle.
Reason being you want to have as many adds for the Plague to jump to, so that it won't jump to your OT and waste a stack.It'll also make the transition less messy with all the adds in one place and your MT free to handle Raging spirits
Noob Mistake #1 - Infest-related deaths.
If you have a Disc priest, it's not possible to have any problems with this, and you should be 2 healing the encounter, but if you can't then just 3 heal.
10man- Otherwise, with a typical group of 3 healers, one healer should be on the tanks and 2 on raid. So just assign your 2 raid healers one group each to top up for Infest, once their group has no Infest left, he can help with the other group. Make sure they have Infest added to their Grid.
The tank healer can help with Infest too if there's no tank damage.
Tip: put your melee/tanks in one group if you have a shaman, so he can be assigned to Chain Heal that group for infest easily.
25man - same thing, just assign a healer a group.
This just means your assigned group is what your first few GCDs are used for. Don't forget about the other group(s) after your group is cleared.
Noob Mistake #2 - Deaths to Shambling Horrors when running in to drop Plague
Do not be overzealous and run into the OT. You should only be running to the adds, maybe even just 2-5 yards from them, and the cleansed Plague will jump to the adds.
If you run too far in and end up in front of the Horror when it's casting Shockwave, you will probably get 1 shot.
Transition Phase
Remember to start moving LK to the edge when approaching 70%, and the raid should get ready to hop off.
Noob Mistake #1 - Deaths to Raging Spirits
From what i heard, Spirits spawn in front of where you're facing. Thus it's best to face the tank at all times to allow him easier taunting of the Raging Spirit.
And DON'T PULL AGGRO. I know you're eager to burn it down, but if any time you see that your threat is going past the tank, just hold back a little.
Don't burst on a newly spawned Spirit, let the tank grab it for a sec first -_-
Noob Mistake #2 - Frozen Orbs wipe the raid
If one touches its target, it's most likely a wipe since it knocks back everyone in the vicinity. Make sure when you're running back in after transition that you let the RDPS assigned to clear the orbs finish them up before going all the way in.
Phase 2
While in 25man it's a good practice to stack offcentre to control the direction of the 3 Valkyrs, it is UNNECESSARY for 10man. Just stack dead centre in 10man, it's fine.
Noob Mistake #1 - Dropping defile in the middle / wrong place
Defile should always always always be dropped off on the outer perimeter of the platform. When Defile is about to cast, try to move outwards and spread out. The worst place to be in is the middle.
- another common mistake is dropping Defile where the valkyr is flying. If a valkyr is flying middle->right, you should be avoiding that path as much as possible if you have Defile so that your DPSers can still DPS the Valkyr
Noob mistake #2 - Defile/Valkyr timers very close and hence screwing up a call
Hate it when the timers are like 2-3 seconds apart?
The best way to handle this is when this situation occurs, instead of stacking up for Valkyr (whichever one comes first), just make a small circle in the centre (approx radius 5 yards).
This allows you to spread out if it's Defile and if it's Valkyr it's not that bad, you're not that far to the side.
Noob mistake #3- DPSing LK when Raging Spirits are still up
Make sure you finish up all the Raging Spirits before even touching LK! Don't just stack in the middle after transition and forget you still have adds leftover from transition.
Remember to move LK over to the edge when you're at 41-42%ish. It's ok if a Valkyr is going to spawn at t his point, just push the boss over and the valkyr will drop your teammate on the extended platform.
Tip: This may be a good time to use AM (with Frost Resist Aura on) or DSaC to minimize the damage from the 1-2 ticks of Remorseless WInter you're bound to take.
Transition Phase #2
Bloodlust once Raging Spirits spawn. Same things as before.
Phase 3
The best way to do it is to tank LK at one of the sides of the platform. When he summons Vile spirits, kite him across to the opposite side of the platform, and the RDPS can try to kill as many Spirits as possible
This allows maximum distance for the Spirits to have to travel to explode on you.
Noob Mistake #1 - Getting multiple Vile Spirit Explosions at a time
The key here is to STAGGER explosions.
Once the Spirits stop swaying around and start moving towards the raid, the raid should start moving, CONSTANTLY, especially so if a spirit is chasing them.
If you keep running, there's no way 2 spirits are going to blow at the same time on you unless you're really stupid and run into another one
Tip: It may be good to have your Offtank (the one not taking LK atm) stand in the middle and taunt a couple of spirits over to him, since he can soak a few.
- another way is to have a paladin bubble and just run around the middle soaking explosions from the spirits before they reach the raid.
Noob Mistake #2 - Dropping Defile in the middle
As before, this will make it hard for raid movement across the platform, so always try to drop it off at the side.
Noob Mistake #3 - DPSing LK when Raging Spirits are still up
As before, kill Raging Spirits before touching Lich King.
Noob Mistake #4 - Releasing spirit after Fury of the Frostmourne
You really did this?

